![]() ![]() Through DragGAN, anyone can deform an image with precise control over where Generator features to keep localizing the position of the handle points. Supervision that drives the handle point to move towards the target position,Īnd 2) a new point tracking approach that leverages the discriminative ![]() To achieve this, we proposeĭragGAN, which consists of two main components: 1) a feature-based motion User-interactive manner, as shown in Fig.1. "drag" any points of the image to precisely reach target points in a ![]() We study a powerful yet much less explored way of controlling GANs, that is, to Model, which often lack flexibility, precision, and generality. ![]() Existing approaches gain controllability of generativeĪdversarial networks (GANs) via manually annotated training data or a prior 3D You should now have a seamless realistic background for your project.Download a PDF of the paper titled Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold, by Xingang Pan and 5 other authors Download PDF Abstract: Synthesizing visual content that meets users' needs often requires flexibleĪnd precise controllability of the pose, shape, expression, and layout of the I would also recommend saving Paint.Net PDN files for each stage, they have no quality loss and you’ll maintain an image history. Save the image in the format you need straight from Paint.Net. As well as blending the edges in, you may also want to blend the colours where a line or wave effect can be seen when tiled. Then return to the original image using it’s thumbnail, and select it (ctrl-A), copy it, return to the new blank image, paste it, expand it proportionally (Shift-corner drag) to the size of your image, then again use the rotate zoom tool, with the tile mode on and setting the zoom to a low decimal number such as 0.2.īased on your preview, you can now tweak the original and re-preview as tiled, to create a more convincing result. Just open a new Paint.Net file that is many times larger than the single tile. To quickly preview the image tiled you can again use Paint.Net. Remember you can undo any action with Ctrl-Z.Īlternately if you have an image with simple colours and no strong edges such as a sky, you may find a blur tool such as ‘Gaussian blur’, in the ‘Effects’ > ‘Blur’ menu, does what you need. You should choose a ‘Brush width’ and ‘Hardness’ from the clone stamp tool bar that works for you. Once selected ctrl-click on a source location and then click on the target location to clone the source. But by far the most useful for images with any details is the ‘Clone Stamp’ tool, found on the tools panel (hover over tool icons for names). There are several techniques for hiding these revealed edges, and it depends on your base image which will be most effective. You can now see the edges that need to be made seamless Tick ‘Tiling’ and enter ‘1’ for both of the ‘Pan’ axis, then ‘OK’. Use select the ‘Rotate / Zoom’ tool panel from the ‘Layers’ menu. Here’s where a feature of Paint.Net ( ) comes in very useful. You’ll need to crop it down to a tile image that has no bold features, has the same scaling throughout (so take your photo square on rather than at an angle), even lighting, and it’s also worth having a resolution much higher than initially needed to keep your options open. There are many sites that offer these to download, but they may cost or not meet your needs, so here’s the steps involved in making your own seamless tiled textures:Įither find an image online (always ask for copyright info) or take a photo and upload it. Whether creating a game with an scrolling landscape background, or a website with backdrop of endless grass, or a drifting wallpaper as on the Magnet Maze home page, there are many times where a small project needs seamless tiled images. ![]()
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